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Thread Statistics | Show CCP posts - 11 post(s) |

Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.05 02:15:00 -
[1]
Running OK on my MacBook Pro 2.4GHz Core duo/4GB RAM, System 10.4.10/ Nvidia 8600 mobile 256MB grphics card.
* Frame rate is down, 40-50fps compared to 60-70fps under XP when using bootcamp to run.
* Keyboard/trackpad differences - I need to command-click instead of a two finger track pad click to get the screen contextual menus to run
* Missing window mode - which I like to use.
* Odd graphic glitch, (tried to screen capture but couldn't) A rectangle near the ship status wheel became lighter than the general background,and persisted while autopiloting around. The rectangle is a bit wider than the status wheel, with encompassing the upper half of the wheel and some of the background. The background in the rectangle is lighter, but the wheel is unaffected.
* When some rats at a gate tried to kill me there were a number of frame rate stutters, which smoothed out later - everytime some new object is added to the scene there is a distinct frame rate pause. I assume the support libraries need optimizing further. When just in a jump transition, the frame rate hit 120fps monetarily, so I think the engine is capable of raw pixel pushing - but the 3D object list construction would appear to be slow.
Otherwise runs pretty well. I'd say very useable for all but complex combat. Ideal for mining/empire and possibly PvE activities. Not at absolute max performance for fleet/gang PvP perhaps, but that will come with time I expect. Well done.
I will try some missions tonight and see how they go.
Network on OSX is infinitely more stable than under XP.
Thanks
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Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.05 03:49:00 -
[2]
Originally by: Daan Sai
* Odd graphic glitch, (tried to screen capture but couldn't) A rectangle near the ship status wheel became lighter than the general background,and persisted while autopiloting around. The rectangle is a bit wider than the status wheel, with encompassing the upper half of the wheel and some of the background. The background in the rectangle is lighter, but the wheel is unaffected.
In the end I took a photo of the graphic glitch: http://miocene.anu.edu.au/~ralph/eve/PB050074.jpg
The lightened are might be a text area for status text? Maybe it just doens't show on higher contrast PC default gammas (2.2 vs 1.8 gamma default MacOS). Hope you can see it in a PC browser!
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Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.05 03:55:00 -
[3]
Also, can people on Multiplicity with the new clients gather at FD-MLJ so we can try some multi-player interactions, there are so few on at a time we need to concentrate a bit.
Rifters at Dawn! |

Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.05 05:37:00 -
[4]
Edited by: Daan Sai on 05/11/2007 05:41:33
Originally by: Ikkajo Runs beautifully on my Macbook Pro. Only question I have is: How do I use the function keys? They're not activating the high/mid/low slots - they're just working like they would on the normal keyboard.
Try holding down the 'fn' key at the same time. |

Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.05 12:21:00 -
[5]
Originally by: Real Poison
while i have 20-30 fps in front of station and 33 fps in mid warp. at a belt with 5-6 rats framerate drops to 8-17 fps :(
so i better not dare to join any fleet ops with the mac client :( my machine is a MacBook Pro 2.4ghz core2duo 4gig ram nvidia 8600M GT 256MB with a 7200rpm disk
Same machine, better rates 40-50 inempty space , > 100 in jump transitions, but like you when ratting in a belt. Attacked a couple of Serp Admiral BS and a couple of Serp Frigates in my rifter. Frames rates dropped well below 20fps, with quite a few stutters/freezes. Could be bad in larger encounters.
*However* the graphics effects for the standard Serp hybrid ammo damage was way spectacular - big flashy rainbow bursts and *very* pretty. If this is a taste of some of the new graphics coming it is very nice.
So, overall the screen update rates are all over the place, with a much bigger range of performance than under the XP client., and about 30% slower on average in similar situations on same hardware. Underlying engine seems fine, just screen updates seem sluggish - hopefully will improve as this is developed. Not bad for a first release.
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